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Ruthless

Ruthless is a perfect example of a modern card game. A game that has suits and poker hands but, because of its theme and setting, the rules make sense to me. It’s a card game that uses poker-style hands as a mechanic but bids adieu to the Royal suits of traditional playing cards. Replacing them instead with amazingly illustrated pirates. The standard four suits we’ve come to know are supplanted with swashbuckling swords, skull and crossbones, and bleeding hearts.

Nunami

When an article appeared on Steve’s computer screen one day announcing that Nunami was the first Inuit- designed board game and that it had a positive environmental message, he immediately wanted to know more. Steve reached out to the designer of the game, Thomassie Mangiok and he was kind enough to answer some questions about himself and his game.

Pops & Bejou an Interview

Jake, the nickname-less portion of  Pops & Bejou Games reached out recently promoting their soon to launch Kickstarter for their first game CULTivate. A quick look at the box art had me hooked enough to dive a bit deeper. I spent some time going over the rules and watching their How to Play video and found what seems a promising light puzzler with a pile of charm. I look forward to following along with the Kickstarter and giving the game a try when I can.

Flashlights & Fireflies

So, I am definitely a little late to the table with this “review” as Flashlights & Fireflies was originally published in 2015 and is currently out of print (yet still available in places). Designed by Jeff Johnston the game was originally published by Gamewright Games. I started considering it for our daughter in 2016. She was four at the time. We didn’t actually get a copy of the game until 2019 and so I was worried we had probably missed the window for it since our daughter was now 7. I was wrong though.

10 out of 2020 Part 2

Here is part 2 of my messy messy list of the Top 10 games I played for the first time in the very messy messy year of 2020. This part of the list might be a bigger mess than the first part. Ah well. Onward to 2021.

10 out of 2020 ain’t bad

I’m pretty sure that my top 10 games of 2020 were ones I have yet to play. I am not sure if you noticed at all but the past year was a bit, well, awkward at best. For me, it included losing my day job as a graphic designer which meant my game budget evaporated as I...

Steve’s Top 10 Games of 2020

2020 has been a lot. Saying it’s been a tough year would be an understatement for some folks. For those of us who got by ok, there were still stressors that you couldn’t avoid. Despite the chaos, it was nice to be able to escape into a board game every now and then. So here my favourite “game getaways” that I enjoyed throughout this tumultuous year.

Red Raven

This week we celebrate the triple-threat designer, artist and publisher, Ryan Lauket of Red Raven games. Ryan is responsible for hit games like Near and Far and Above and Below. He has a fascinating story of how he started in the board game industry as an artist, then a designer. We dig into all of that goodness and go on to gush over our favourite Red Raven games. While we’ve only played a small sampling of his games, the art, mechanics, narrative and world-building at play has left us craving more.

Losers of Midgard

We are here for the vikings. In particular we are here for the Champions of Midgard. A game by Ole Steiness game from 2015 that combined worker placement and combat dice into a beautiful rich thematic gem of a table top adventure. The games central mechanic has players using workers rushing about their viking village running errands to get their warrior pals ready to battle Trolls and Draugr, and packing supplies to head over the sea on heroic journeys to fight mythical monsters.

The Deck-Building Episode

In this episode we try and tackle deck-building but it is such a vast topic that we really just scratch a small itch on the surface. A brief time-line from the explosive force that was Magic: The Gathering to the emergence of a new mechanic through Donald X Vaccarino’s Dominion. There is so much to love with deck-building and so little time in our show to give it the attention it deserves.